However, with all changes documented and understood, it will definitely be possible to mod DXHR Director’s Cut to match the original game’s visuals.įirst of all, I only intend to focus on rendering differences between those two games. It’s up to the reader to decide whether the changes are for better or worse, but we can objectively say that the game looks Looking at the comparison, it’s obvious that the gold filter is not the only change. I don't know how I did it, but I managed to capture identical screenshots from both games. Post-processing effects and shading have been altered, and much to everyone’s surprise, the gold filter was gone! With the release of the Director’s Cut, the game has received numerous changes to gameplay and visuals. Or just gamma correct the final image to “undo” the changes the best they can. Of course, mods were created to remove the effect, but I don’t know if they remove this post-processing effect So people who could not stand this filter were either forced to accept it or dropped the game. Sadly, this effect is not toggleable via options and can’t be easily disabled by modifying the configuration files, I said this visual feature is “controversial” because it divided people a lot – some loved it, others hated it. This trademark post-processing effect shaded everything in the game to the game’s Those who played either the original game or Director’s Cut may remember well one of its iconic visual features, which wasĪlso the most controversial – the “gold filter”. In 2013, a Director’s Cut version was released – initially a Wii U exclusive, it eventually was ported back to the original platforms, Scroll down to Part 2 – implementation section for a mod announcement and the download link.īuild 2 has been released! This release fixes numerous reported issues, including DoF issues and an accidental incompatibility with Windows 7.įor a full changelog, see the Release page on GitHub.ĭeus Ex: Human Revolution is a third installment in the Deus Ex series, released in 2011. TL DR - if you are not interested in an in-depth overview of the research done, is controlled by the language option in Steam.Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut.This setting only changes the text language, the audi Added an option to change the text language of the game.Selectable in the menu, and can be toggled between windowed, fullscreen, and fullscreen windowed using ALT-ENTER.Intro logos can now be skipped on all but the first run of the game.The Enter and Numpad-Enter keys can now be bound to game actions in the keyboard control menu.Fixed shadow-mapping 'lines' on some graphics hardware when using anisotropic filtering.Fixed error message for some users when trying to use FXAA Medium or FXAA Low anti aliasing modes.Fixed issue where ammo count for collected guns is incorrect when Adams weapon is augmented.We still recommend disabling mouse trails for a smoother in-game mouse cursor. Fixed an issue that caused the mouse cursor to not be visible in-game when the user has mouse trails enabled in Windows.Fixed certain issues that caused the mouse cursor to be able to leave the game-screen on multi-monitor setups.Fixed an issue where the HUD would get permanently disabled for some players.An issue causing Eyefinity setups to not be correctly detected for some players has been fixed.A crash on startup when running DX11 on a single-core CPU has been fixed.Occasional hangs for some players during video-playback have been fixed.Players already stuck in this area will need to revert to a previous save before the card fell through.
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